Projects
2015
The City of London
London, United kingdoms
Every project I've made with Societe Generale are under NDA so I made this case study on Fintech product to briefly introduce my design process and how I'm taking decision based on user feedback and behavior.
When I started my role at SocGen I have been officially hired to work on e-business team and help them to shape the new suite of services for BtoB client "SG Markets" to replace the "Alpha" plateforme.
SG Markets Analytics is a suit of webapps that you can access as Research & Insight users to test and analyse financial markets the goal is to provide market data to client and help them with their investment strategies.
SG Markets Backtest is a backtesting tool for quantitative financial strategy. I started to work at the really early stage of the product, we were 3 at the beginning:
From 2017 the Digital Office of Societe Generale give the mission to review the existing compomnent used to build SG Markets services and create the first design system of societe generale in collaboration design and development team.
I wrote this article about the time I was working as freelance graphic designer with a London start-up and sadly, they were never able to attract sufficient end-users to their platform.
2014
Harrods office Hammersmith Rd
London, United kingdoms
The gameplay is based on Candy Crush. 22 different pairs of sneakers are used in the game, the rule is simple. After aligning 3 or more shoes, score the maximum points by blowing them up.
The duration of each game is limited to 3 minutes.
4, 5 or 6 shoes blow up, a magic ball will appear on the screen and will destroy the sneakers.
4 shoes are destroyed, a bronze magic ball will fade in and destroy 1/3 of the sneakers on the screen.
5 shoes are destroyed, a silver magic ball will fade in and destroy 1/2 of the sneakers on the screen.
6 shoes are destroyed, a gold magic ball will fade in and destroy all the sneakers on the screen.
The basketball could also be created by a square of 4 identical sneakers.
After completion of the architecture and scenario, a low fidelity prototype was created for each case of the user journey.
The starting point of the UI research process was to identify design patterns within the sneakers collection and the brands to create mood boards.
In a second phase, a prototype based on the mood boards and Harrods' design system was designed. The most important issues to address at this stage were : Hierarchy, Tech Visibility and Scalability.
After the creation of a few prototypes on Photoshop, the following final design was selected for the game :
2014
Briton street office
London, United kingdoms
If you would have the opportunity to redesign the kurtgeiger.com store locator, how would you do it? You can chose the format that will best showcase your research and design skills.
Analyse the user and answer questions including : Who is the client? Why does this client buy online on kurtgeiger.com? How the features on the website can improve the client's experience?
From a very early stage, completing a simple diagram can help driving your research in the good direction. The canvas below quickly help formulating a model/idea, and can act as a visual guide throuhout the design process.
Below, a few examples of the main clients:
After defining my product's objectives and outcomes, I started the competitor study and focused my research on 3 key points :
Hierarchy : Are the titles and colours visible?
User experience : Is the user journey simple and logic?
Design : How do you feel when you see the interface? This is relative to colours and icons management, as well as the harmony of the whole product.
During the contextual research, an additional feature was added to check the online store's stock levels.
A few user interfaces were created including the following one :
During the usability test a few anomalies have been detected. The content was adjusted until the users' needs were fully satisfied.
Axure prototype
2012
Paris, France
La quinzaine is a startup as well as my graduation project made two collaborators and friends : Florent Bertaux and Medhi Lerille. I enjoyed very much working on this project for more than 2 years between 2012 and 2014.
Laquinzaine.fr is a pure play e-commerce website on which young designers can showcase and sell their products. The website brings visibility to talented and unknown creators as well as the possibility to promote their brands and develop their businesses. Every 15 days, the selection of products (cosmetics, clothing, furniture, accessories, decor...) is renewed at advantageous prices.
We started by comparing the digital strategies of 10 e-commerce websites. We analysed and classified them based on the importance of these 5 characteristics : Design, Cross-up selling, Data analysis, Social network and SEO.
The full analysis can be found in the pdf.
We created a wide range of possible scenarios/diagrams to visualise the best way to design our website. Please find an example below :
Here you can see a few examples of the design system.